Imagine this : You need to hire a person, to do things for us, on our behalf. We do this time and again, because we either don't have the skill set or time to do it on our own.
So, what do you do to get the best output? You immediately start scrounging for the best set of carrots and sticks to be used. Simple enough. In academic parlance, this is called principle of reinforcement, operant conditioning etc. And a mountain of work was done on this, by the psychologist, B.F.Skinner. He even invented the Skinner box, and made many a rat suffer, with electric shocks as punishment.
To the rats relief, Skinner finally concluded that rats and human beings change behaviour when presented with rewards and punishments. But the secondary effects, were missed out during these experiments.
When extended to human beings, our behavioural algorithms turn clever. We start to game the system to maximise our rewards and minimise punishment. And then post rationalise that its morally correct, even when such behaviour is wrong. This in effect, is "incentive caused bias/misbehaviour", an improper behaviour caused due to incentives, but which according to us, is still right.
First, let us study a few examples of seemingly good natured incentives, but with deleterious consequences.
In a product company, that I knew, the developers and testers were rated based on the number of bugs fixed and opened. So, people with highest number of bugs opened/fixed were giving higher ratings. This incentivised, the QA folks to keep opening all sorts of bugs, trivial, extremely rare, reopen reported ones etc. The developers were more than happy to fix such ones and increase their bug fix level as well. This vicious cycle continued, till that unit was closed.
Typically, when you incentivise developers to ship a product in time, you end up with more bugs. When you insist on lesser number of bugs, then you ship too late(5). Similarly, if HR is incentivised on increasing the number of recruits per quarter, the quality of the recruits drastically drops.
So, this in effect brings out the non triviality of designing carrots and sticks. And in incentive program's, what is measurable is not always meaningful.
Now, that we had a glimpse into this bias, let us explore around, and try to explain much of human behaviour through this lens.
Why do real estate brokers show us first the bad houses, before they show the good ones?
Why do mutual fund managers, fund houses, stock brokers always make money, while the customers lose?(3)
Why do celebrities, pose for vests, briefs, toothpastes, and any other thing under the sun, which they themselves will not use?
Why do dealers always push their high margin products, even though it does not satisfy our needs? Early in the history of Xerox, founder Joe Wilson, couldn’t understand how their better, new machine was selling so poorly in relation to their older and inferior machine. He found out later that the commission arrangement with the salesmen gave a tremendous incentive to the inferior machine.(1)
Why do PC manufactures not sell non Microsoft operating systems? Microsoft increases the price, and gives part of the increased margin as a rebate to dealers(2)Well, so does an Intel incentivising their dealer channels.
Why do many doctors, prescribe specific drug brands, prescribe more tests than required and affiliate themselves to certain diagnostic centres? (4)
Why cardiologists refuse surgeries, for high risk patients? (8)
Why do kids cram so much of information, just before an exam, without any understanding? When their real incentive is not in the pleasure of finding things out, we have lost many a young Feynman.
Why Sony never came up with an iPod? Sony had multiple business units as silos, each incentivised on increasing their revenues and protecting their fiefdom. In 2009, they finally released two different portable players, each from a separate unit. And their third music business division, refused to share the music content, with these portable players. They did not come together, in what is in the best interest of the user, but each did what is individually correct for them. Think Apple now.(7)
And finally, why you should never ask a barber, whether you need a haircut, more so if you are bald.
"Tell me what your incentives are, and I will tell you how you behave" - Warren Buffet
So, how do we fix this? There is a short and a long answer.
The short answer is we should stick to our moral obligations. "Do unto others, as you would have them do to you". So, don't sell anything, which you yourself will not buy. Easier to write about, but difficult to follow.
The longer answer, is understand your goals correctly, design your incentives in alignment with this and build in anti gaming features.
In the 1860s, the British Government contracted with the ship captains to transport prisoners to Australia. The survival rate of prisoners was only 40 percent, during transportation. Despite many appeals, by humanitarian groups, nothing changed. Till an economist, Edwin Chadwick, recommended a different incentive scheme. Instead of paying the captains, a fee for every prisoner entering the ship, the fee was changed to every prisoner who walked out into Australia. The survival rate increased to 98 percent.(6)
Similarly, Mayo Clinic, started paying salaries to doctors, instead of a cut in the clinic's revenue. This way, the doctors role would be to focus on what is good for the patient, rather than how to increase revenue. It also solved the unnecessary tests being prescribed issue, bringing down the medical costs.
In the same vein, the retail staff of Apple retail stores are not incentivised on up selling, cross selling or commissions. They are just paid to help the customers choose the right product.
And finally, let us see how a cash register is an anti gaming feature. In 1889, Sam Patterson, running a couple of retail stores, lost 6000$/year due to dishonest clerks. On buying a cash register, his stores immediately went to profitability, with the same set of clerks. His tallying and accounting problem got solved. Smart, that he was, he went into the cash register business, and that is the birth of National Cash Register(NCR).
So, the next time you are about to rationalise your behaviour, because of your incentives, its time to remember this article again.
References
1. Psychology of human misjudgement talk by Charlie Munger
2. Jean-Louis Gassée on why PC manufacturers don't sell non MS products ( http://lists.essential.org/info-policy-notes/msg00005.html )
3. Where Are the Customers' Yachts: or A Good Hard Look at Wall Street (Wiley Investment Classics)
4. The Cost Conundrum - What a Texas town can teach us about healthcare
http://www.newyorker.com/reporting/2009/06/01/090601fa_fact_gawande
5. Marc Andersson on The Psychology of Entrepreneurial Misjudgement
6. For more on this example, see Robert B. Ekelund, Jr., and Richard Ault, Intermediate Microeconomics: Theory and Applications (Lexington, Mass.: D.C. Heath and Company, 1995), pp. 21–22.
7. Why Sony missed the iPod?
http://www.mediapost.com/publications/article/99726/#axzz2ZVyXLOpd
8. When Doctors slam the door
http://www.nytimes.com/2003/03/16/magazine/when-doctor-s-slam-the-door.html?pagewanted=all&src=pm